Cybersphere MK-1

Cybersphere MK-1 Stats:
Character Abbreviation: Cs MK-1

Rank Requirement: Day 1 Reward

Diamond Cost: Day 1 Reward

Armor: 550

Speed: 5

Ability: Homing Missiles Ability (Not to confuse anyone with Homing Missile Launcher)

Ability Abbreviation: HMA

Homing Missiles Ability Unofficial Description:

Launches a salvo of 4 Homing Missile Launcher projectiles that each do heavy explosive damage in front of the user. - Groutron

Homing Missiles Ability Stats:
Duration: 3 Seconds

Delay: 2 Seconds

Attack Type: Straight, Homing

Damage Per Tick: 190

Direct Damage (Only works in PvP): 258

Number of Ticks: 4

Tick Rate: Every 1 Second

Total Damage: 760

Total Direct Damage: 1032

Piercing: 5

Range: Long

Projectile Hitbox: Thin

Explosion Hitbox: Moderate

Projectile Speed: Moderate

Seeking Strength: Moderate

Projectile Penetration: No

Pros:

 * Heavy Total Damage
 * Can deal Direct Damage in PvP
 * High Piercing via Splash
 * Shoots Homing Projectiles
 * Long Range

Cons:

 * Lacks Projectile Penetration
 * Lowest Armor Stat
 * Missiles themselves have a thin hitbox
 * Direct Damage only works in PvP
 * Moderate Delay

Ranking:
General Ranking: B

Ranking in non-PvP: B

Ranking in PvP: B

Usage and Buying:

 * Cybersphere MK-1 is an effective character for both beginners and experienced players.
 * HMA is efficient against almost everything due to its high single-target damage and high piercing.
 * HMA is more worse against long-range enemies although its single target is powerful.
 * For beginners, it's better off using Cs MK-1 over Soldier.
 * Air Strike needs a map where enemies can form a straight line easily like Lava or Mountain. Air Strike also needs a good position to weaken enemies effectively.
 * Air Strike only deals 200 or 300 damage to bosses.
 * HMA is more versatile. HMA is not map-specific and only requires positioning at times. It's a effective boss killer and cluster smasher.
 * HMA can be used as an safer alternative to Plasma Blades due to HMA's long range.
 * It's highly recommended to use Composite or DRC due to Cs MK-1's low armor. Cs MK-1 armor stat with Composite is 605 which is still low although it still improves survivability. Shorten drone cooldown assists Cs MK-1's survivability as drones especially Defense Drones can tank the damage for Cs MK-1.

Combos:

 * It's recommended to use HMA with HML (aka "Homing Missile Storm", for short HMS) especially in PvP. It deals up to 1330 damage (3 HML shots) or 1520 damage (4 HML shots) and helps counters its lack of projectile penetration due to its sheer amount of projectiles.
 * How to use HMS:
 * Use HMA.
 * After that, spam HML. It's highly recommended to save at least 3 HML ammo for the best results.
 * HMS can even destroy 2 healthy Defense Drones and a Spec Ops with high armor remaining shown here.


 * HMA also synergizes with Freeze Gun.
 * Freeze Gun can make it easy for HMA to land its missiles the enemy.
 * HMA + Freeze Gun is outclassed by HMS as HMS has extremely more damage output. Freeze Gun uses up an energy weapon slot for better PvP energy weapons like Rail and Lightning Gun.



Counters:

 * Globe-shaped force fields like SFF and Shield Generators can easily counter HMA even HMS unless Cs MK-1 user is inside of them. HMA or HMS explosives are not large enough to reach the Cs MK-2 and Shield Generators themselves.
 * It's highly recommended not to utilize force field drops to counter HMA since those force fields only block direct damage and you still take massive damage.
 * Invisibility can hard counter HMA as HMA homes into enemies. HMA is stranded with its thin hitbox when used against an invisible enemy.
 * Reactive Armor can help you survive from this underrated eyeball as it reduce explosive damage by 25%.
 * Cs MK-2X or Heavy with Reactive Armor can survive every missile from HMA with 28 armor remaining assuming Heavy or Cs MK-2X have full armor.
 * Due to HMA's lack of projectile penetration, you can use rapid-firing weapons without projectile penetration preferably Miniguns and Machine Guns to destroy those missiles.

Trivia:

 * Cs MK-1 is underrated for a few number of possible reasons found by Groutron.
 * People often use stereotypes to determine how good a character is. Cs MK-1 is often picked to be a bad character while the other non-X Cybersphere characters (Cs MK-2, Cs MK-3, and Cs MK-4) are surprisingly not considered bad.
 * Players DON'T even test out abilities.
 * Generic Rank 40's possibly watch newer players use them and possibly "used" them to see how "bad" their gear are.


 * Cs MK-1 has the lowest armor stat (550) along with its downgrade.