Equipment

Stats:
Abbreviation: None

Rank Requirement: 5

Diamond Cost: 5

Force Field MK2 Duration Formula: 1.5 × 20 Seconds (Regular Force Field Duration)

Usage:

 * Force Field MK2 can be used for reducing the amount of damage taken during "Wave" 1 in Assault (on Moon, Lava, Bridge, Mars, Tower, and Mountain).





Stats:
Abbreviation: None

Rank Requirement: 10

Diamond Cost: 10

Formula: 1.2 × Ammo (Rounded Down, No Decimals)

Usage:

 * Extra Ammo is an equipment used for increasing ammo of explosive and energy weapons although it doesn't increase the ammo capacity. It's extremely effective for weapons that have low total damage like LMini and Rail and weapons that rely on spamming like EBL, Minelayer, Freeze Gun, and HML during HMS.
 * In Assault and PvP Assault, Extra Ammo is handy as it can increase Antimatter's already high total damage.

Stats:
Abbreviation: Reflective

Rank Requirement: 15

Diamond Cost: 15

Formula: 0.75 × Laser Damage (Rounded Down, except Nuclear Mortar No Decimals)

Usage:



 * In PvP, there's only a few amount of strong laser-based attacks. The strong laser weapons are Rail and LMini. Reflective is useful for resisting rails while healing and/or spawning explosive bots behind the walls.
 * Unlike in PvP, Reflective is more useful as there are more robust lasers. The strong laser attacks are from Laser Tanks, Assault Eyeball Mechs, Laser "Sword" Bots, and Enemy Base in Assault.

Stats:
Abbreviation: Reactive

Rank Requirement: 20

Diamond Cost: 20

Formula: 0.75 × Explosive Damage (Rounded Down, No Decimals)

Usage:



 * Explosions are supremely deadly in all modes in this game. Homing Missile Shooter NPCs often cause a dead run due to the sheer amount of damage that the missiles deal and they home into enemies. Majority of the bosses shoots homing missiles; only Blaster Alien Squad and Energetic Eyeball Mechs don't utilize explosives.
 * In PvP, HML and EBL are literally everyone's weakness due to their seeking and their high damage per shot. Useful for resisting the deadly HMA on top of that.

Stats:
Abbreviation: Composite

Rank Requirement: 25

Diamond Cost: 25

Formula: 1.1 × Armor (Rounded Down, No Decimals)

Usage:

 * Works well for low armor characters like Soldier and Cs MK-1.
 * Great for characters with risky abilities like Cs MK-4X and Hacker.



Stats:
Abbreviation: DRC

Rank Requirement: 30

Diamond Cost: 30

Drone Cooldown with DRC Cooldown Formula: 0.8 × 55 (Drone Cooldown without DRC)

Usage:



 * DRC is great for solo runs as there are no additional players to assist you. Drones can tank damage for you. Offensive supports with DRC can increase your overall DPS. Supportive supports can tank or heal you, increasing your survivability.

Stats:
Abbreviation: EG

Rank Requirement: 35

Diamond Cost: 35

Ability Cooldown with EG Cooldown Formula: 0.8 × 90 (Ability Cooldown without EG)

Usage:

 * Great for builds that rely on abilities like Cybersphere MK-3X + Antimatter.
 * Not that useful for solo runs unless you're using offensive supports. That's because you can "wave stall" to give your abilities more time to cool down.